// kz_brickfacility.res - created with RESGen v2.0.2.
// RESGen is made by Jeroen "ShadowLord" Bogers,
// with serveral improvements and additions by Zero3Cool.
// For more info go to http://resgen.hltools.com

// .res entries (42):
de_prodigy_2009.wad
dirughd.wad
fjell.wad
gfx/env/52h03bk.tga
gfx/env/52h03dn.tga
gfx/env/52h03ft.tga
gfx/env/52h03lf.tga
gfx/env/52h03rt.tga
gfx/env/52h03up.tga
great_assault.wad
hd_textures.wad
hq_textures.wad
ljtextures.wad
megaaa.wad
megaaa2.wad
models/kzus_brickfacility/bush.mdl
models/kzus_brickfacility/concrete_barrier.mdl
models/kzus_brickfacility/dnc_truck1.mdl
models/kzus_brickfacility/dumpster.mdl
models/kzus_brickfacility/LadderRung.mdl
models/kzus_brickfacility/trash_cardboardboxes.mdl
models/kzus_brickfacility/trash_trashbag.mdl
models/kzus_brickfacility/w_sg552.mdl
mptex.wad
poke646.wad
sound/ambience/cricket.wav
sound/ambience/electric_hum2.wav
sound/ambience/fan.wav
sound/ambience/fan2.wav
sound/ambience/gasburner.wav
sound/ambience/HarborWind.wav
sound/ambience/industrial.wav
sound/ambience/lv_neon.wav
sound/ambience/m_industry2.wav
sound/ambience/StreetDE.wav
sound/ambience/truck2.wav
sound/ambience/water_drain.wav
sound/ambience/waterleak_loop1.wav
sound/ambience/WindTunnel.wav
sound/egwind.wav
sprites/splash.spr
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